I can live off making H games, but that assumes that I actually release them. As it stands, the current game is taking to long. Or rather, long enough that the idea of working on it until it's done makes me feel uneasy about the coming months. Could I finish it before money becomes an issue? Definitely. Should I test that assumption? The simple answer is no. And as much as I feel bad whenever I write these "I need to work on a different project" posts, I need to take the action that ensures I can continue to make games for a living.
So, here's the situation.
About a week ago I began working on a new game. The idea is just to make something simple. Or rather, something I'm so familiar with that the development itself is simple. There's no story, no gameplay mechanics to be indecisive about, I'm just doing what I know I can do at this point.
When will it be done? Well, honestly I'm probably closer to a demo of this game than the other one.
As for the previous game, I'll be picking it up again the moment this game is finished. Unlike other abandoned projects, the reasons this time are purely financial. Like I said in my previous post, I'm actually pretty enthusiastic about working on it.
So, that's that. Other than the above image, I'll avoid any real details, for now. I'll be releasing a demo of it when it's ready anyway. I considered just posting the game when it was done, but people starting thinking I died. So, you know, disclosure.