Sorry it took so freaking long. Couldn't (and still can't) think of a suitable name. The title is tentative.
(Link used to be here. The demo can now be found on the side bar --->)
Edit: There's currently a bug that causes controls to become unresponsive in a couple ways. This is not an inherent flaw in the game, but rather an incompatibility that GM seems to have with certain computers and controller functions. I'll be looking into this at some point, and it will be fixed once the game is actually finished. If you experience control problems, try unplugging your controller as a temporary fix (hopefully.)
Edit: There's currently a bug that causes controls to become unresponsive in a couple ways. This is not an inherent flaw in the game, but rather an incompatibility that GM seems to have with certain computers and controller functions. I'll be looking into this at some point, and it will be fixed once the game is actually finished. If you experience control problems, try unplugging your controller as a temporary fix (hopefully.)
There's some temporary stuff, like the inventory, but for the most part it's just shorter than the final demo will be. There are also some other minor differences.
Any time you see blocks, that signifies that the way is blocked because it's just the demo. There is no real end to the demo, other than getting everything. The second checkpoint is where the game would normally progress to the first "level", though.
No idea how buggy it is. I've done a ton of testing, and other people play-tested it, but obviously it's easy to miss stuff.
Also, apparently Continue is misspelled...don't ask me how not only I, but also none of the people who tested the game didn't notice -__-
Problems I'm aware of,
-You can go through a wall,
-If your're mashing the attack button when you die, you might re-spawn by mistake.
-Some footsteps don't make sound
-You can hit the springs when knocked down.
-Pressing space during H-animations (a thing left over from debugging)
Many of it has been fixed, but I'll wait before uploading a fixed version.